

Chapter 8 – Animation rendering and compositionĭo you want to start from scratch with Blender 2.8? In this chapter, you will learn how to begin with Blender.Chapter 7 – Animation and motion with Blender.Chapter 4 – Modeling techniques and resources.Chapter 2 – Object creation and manipulation.Chapter 1 – Blender user interface and 3D navigation.

You will find content focused on beginners. The book uses a practical approach with examples for all topics and step by step instructions on how to do “difficult” tasks like animations, rendering, material creation, and 3D modeling.Īll content from Blender 2.9: The beginner's guide will take into consideration a reader that doesn't have any prior experience with Blender.

With Blender 2.9: The beginner's guide, you will find a quick reference and detailed explanations about the essential tools and options. From an artificial intelligence helper (OptiX) to improve renders and get faster images to new ways to perform old techniques like the extrude (Manifold). In Blender 2.9, you find all the significant improvements from the past months with more polished user experience and cutting-edge technologies. With a revamped user interface and the adoption of simple standards from other graphical applications, you can easily state that it was a game-changer for many artists and companies. The release of Blender 2.8 was a massive milestone for the software and brought a lot of attention to the software as a reliable and accessible platform to create digital content. Do you want to start creating 3D models and animations using free and open-source software? With Blender, you have the freedom to use a tool that will help you put your creativity to work for multiple formats.
